- This topic has 22 replies, 17 voices, and was last updated 5 years, 8 months ago by Brian Handley.
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23/12/2018 at 13:12 #106252irishserbParticipant
Which rules do you use for Cold War Games?
23/12/2018 at 13:33 #106256ShahbahrazParticipantCold War Commander… usually in 6mm, in Africa, AK47. I have a copy of Team Yankee, and also Force on Force, but haven’t played the latter two. A quick read through of TY suggested it might be a bit comic book for my tastes, and FoF seems to be primarily designed for post 1980s Asymmetric combat rather than Cold War (I do have their Cold War supplement, which looks not too bad admittedly).
In addition, for the scale of FoF, I would prefer to use an updated version of Chain of Command, rather than get funky with different dice in FoF,
--An occasional wargames blog: http://aleadodyssey.blogspot.co.uk/ --
23/12/2018 at 13:38 #106258GeoffQRFParticipantCWC and Force on Force. Also got Sabre Squadron
I do CWC in 6mm and 15mm depending on the engagement size, and FoF in 15mm.
QRF Models Limited
www.quickreactionforce.co.uk23/12/2018 at 13:59 #106263Mr. AverageParticipantMy go-tos are FFOT3 and Cold War Commander, both at 3mm scale.
23/12/2018 at 15:31 #106265Russell PhillipsParticipantI’m a fan of simplicity, so I use the Pz8 rules. They’re split into 1950-1975 and 1975-2010, but the differences are minor.
Both Cold War sets are included in this PDF:
https://web.archive.org/web/20161017002140/http://panzer8.weebly.com/uploads/4/6/7/2/4672947/pz8_rules_collection_v3.pdf23/12/2018 at 18:13 #106270Ivan SorensenParticipantI play at small levels, so my own No End in Sight or Crossfire, depending on whether we want individual soldiers or squads.
If I finally do move into bigger tank battles with lots of figures, right now my choice would be FFT3 but that’s subject to change.
23/12/2018 at 18:18 #106271Russell PhillipsParticipantIf I finally do move into bigger tank battles with lots of figures, right now my choice would be FFT3 but that’s subject to change.
These things are always subject to change. I used to like complex rules, largely because I equated complexity to realism. Nowadays I’m much more partial to simpler rules.
23/12/2018 at 18:22 #106272kyoteblueParticipantTeam Yankee…yeah I know.
23/12/2018 at 21:37 #106277Shaun TraversParticipantThe few games of Cold War I have played I used Tank Wreck! and I enjoyed that. If I played some more, I am tempted to use WRG 1950-1985. I did use the latter for some Cold War games back in 1981-82.
23/12/2018 at 22:32 #106278Darryl SmithParticipantForce on Force, FNG (Vietnam was during the Cold War, yes?), and Combined Arms.
Buckeye Six Actual
https://checkingmy6.blogspot.com/24/12/2018 at 08:41 #106294MartinRParticipantIn recent years I’ve settled on NATO Brigade Commander with a number of things borrowed from MSH and some mods of my own. For commercial sets, either 5Core Brigade Commander or Modern Spearhead.
I’m currently playing around with the Memoir 82 variant for Memoir 44.
"Mistakes in the initial deployment cannot be rectified" - Helmuth von Moltke
24/12/2018 at 09:06 #106295Russell PhillipsParticipant24/12/2018 at 21:15 #106326ian pillayParticipantWessex Games – Cold War 1983 is a cracking little skirmish game. I just downloaded it, along side Scud Busters II. Both have a similar game ‘engine’ using a system called ‘bottle’. Looking forward to trying them out in the new year.
Tally-Ho! Check out my blog at…..
http://steelcitywargaming.wordpress.com/25/12/2018 at 00:17 #106331Jonathan EllisonParticipantFistful of Tow 3 for multiple brigade/regiment level games, in 6mm.
JonathanE
25/12/2018 at 09:02 #106334MartinRParticipantMemoir 82 sounds interesting. Where would I find it?
There are a couple of articles on Boardgame Geek. You sort of have to extrapolate from the text. I haven’t built the custom card deck yet, as I’m only just happy with my Memoir 44 custom deck (built around the Breakthrough deck).
"Mistakes in the initial deployment cannot be rectified" - Helmuth von Moltke
25/12/2018 at 12:48 #106338DMParticipantWRG 1950-1985. They may be a bit dated but we played then all the time in the school wargames club back in the 80s and they are just as much fun now 🙂
25/12/2018 at 13:03 #106339Dave WhitehouseParticipantI go along with David. I have tried LOTS of modern rules. I worked on Challenger years ago, also on TankWreck. Played a lot of Modern Spearhead, at a higher level but always went back to WRG to play 1:1 scale games. If you stick to early to mid 80’s they are fine.
Whatever you use enjoy!
Dave
26/12/2018 at 09:43 #106374Russell PhillipsParticipant26/12/2018 at 09:44 #106375Russell PhillipsParticipantThere are a couple of articles on Boardgame Geek.
I’ll have to look them up. Thanks 🙂
26/12/2018 at 10:23 #106377Not Connard SageParticipantI agree with the two Daves. 🙂
Obvious contrarian and passive aggressive old prat, who is taken far too seriously by some and not seriously enough by others.
26/12/2018 at 19:39 #106402Ivan SorensenParticipantWRG is pretty fun.
When we played, the kid didn’t like that within a certain range, a hit is always a kill (depending on gun vs armor) so we introduced a “luck” roll, making a “sure kill” at a given range into a 2+ to kill instead.
28/12/2018 at 00:02 #106454jeffersParticipantI use a modified version of FUBAR for my 20mm stuff. Now I don’t bother going to clubs and I have no room to play at home, so suspect it may all go on eBay next year!
More nonsense on my blog: http://battle77.blogspot.com/
19/01/2019 at 10:43 #107876Brian HandleyParticipantWe use ours
https://www.wargamevault.com/browse/pub/2500/Manoeuvre-Group
Of course :-).
You can make your own specs or buy army lists.
WARNING this is for players. You need to turn the turrets of the tanks (just like the real thing)! I add this warning as some folk are alergic to that level of realism, despite it make the rules better and less complex.
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